php-perlのハッシュアルゴリズム(time33ハッシュ)

説明:

APR_DECLARE_NONSTD(unsigned int) apr_hashfunc_default(const char *char_key,
apr_ssize_t *klen)
{
unsigned int hash = 0;
const unsigned char *key = (const unsigned char *)char_key;
const unsigned char *p;
apr_ssize_t i;

/*
* This is the popular `times 33′ hash algorithm which is used by
* perl and also appears in Berkeley DB. This is one of the best
* known hash functions for strings because it is both computed
* very fast and distributes very well.
*
* The originator may be Dan Bernstein but the code in Berkeley DB
* cites Chris Torek as the source. The best citation I have found
* is “Chris Torek, Hash function for text in C, Usenet message
* <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich
* Salz’s USENIX 1992 paper about INN which can be found at
* .
*
* The magic of number 33, i.e. why it works better than many other
* constants, prime or not, has never been adequately explained by
* anyone. So I try an explanation: if one experimentally tests all
* multipliers between 1 and 256 (as I did while writing a low-level
* data structure library some time ago) one detects that even
* numbers are not useable at all. The remaining 128 odd numbers
* (except for the number 1) work more or less all equally well.
* They all distribute in an acceptable way and this way fill a hash
* table with an average percent of approx. 86%.
*
* If one compares the chi^2 values of the variants (see
* Bob Jenkins “Hashing Frequently Asked Questions" at
* http://burtleburtle.net/bob/hash/hashfaq.html for a description
* of chi^2), the number 33 not even has the best value. But the
* number 33 and a few other equally good numbers like 17, 31, 63,
* 127 and 129 have nevertheless a great advantage to the remaining
* numbers in the large set of possible multipliers: their multiply
* operation can be replaced by a faster operation based on just one
* shift plus either a single addition or subtraction operation. And
* because a hash function has to both distribute good _and_ has to
* be very fast to compute, those few numbers should be preferred.
*
* — Ralf S. Engelschall
*/

if (*klen == APR_HASH_KEY_STRING) {
for (p = key; *p; p++) {
hash = hash * 33 + *p;
}
*klen = p – key;
}
else {
for (p = key, i = *klen; i; i–, p++) {
hash = hash * 33 + *p;
}
}
return hash;
}

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Posted by arkgame